Research Performance

Last updated: 31 December 2019
#I-Chun Hung #GoogleScholar 
#I-Chun Hung #ResearchGate 
Journal Articles 

  1. Lin, L.-C., Hung, I.-C., Kinshuk, & Chen, N.-S. (2019). The impact of student engagement on learning outcomes in a cyber-flipped course. Educational Technology Research and Development67(6), 1573-1591. doi: 10.1007/s11423-019-09698-9 (SSCI) [Abstract]
  2. Hung, I.-C., Wang, S.-C., Chiang, Y.-h. V., Yang, J., Kinshuk, & Chen, N.-S. (2019). The effects of a dual adaptive strategy with gesture recognition and perceived exertion on training efficiency of elders’ functional fitness. Smart Learning Environments, 6(15), 1-24. doi: 10.1186/s40561-019-0091-4 (Open Access) [Abstract[Full Article]
  3. Hung, I.-C., Kinshuk, & Chen, N.-S. (2018). Embodied interactive video lectures for improving learning comprehension and retention. Computers & Education, 117, 116-131. doi: 10.1016/j.compedu.2017.10.005 (SSCI & SCI) [Abstract]
  4. Hung, I.-C., Hsu, H.-H., Chen, N.-S., & Kinshuk. (2015). Communicating through body: A situated embodiment-based strategy with flag semaphore for procedural knowledge construction. Educational Technology Research and Development, 63(5), 749-769. doi: 10.1007/s11423-015-9386-5 (SSCI) [Abstract]
  5. Hung, I.-C., Lin, L.-I., Fang, W.-C., & Chen, N.-S. (2014). Learning with the body: An embodiment-based learning strategy enhances performance of comprehending fundamental optics. Interacting with Computers, 26(4), 360-371. doi: 10.1093/iwc/iwu011 (SSCI & SCI) [Abstract] [Introduction on OUPblog]
  6. Hung, I.-C., Yang, X.-J., Fang, W.-C., Hwang, G.-J., & Chen, N.-S. (2014). A context-aware video prompt approach to improving students' in-field reflection levels. Computers & Education, 70, 80-91. doi: 10.1016/j.compedu.2013.08.007 (SSCI & SCI) [Abstract
  7. Hung, I.-C., Chao, K.-J., Lee, L., & Chen, N.-S. (2013). Designing a robot teaching assistant for enhancing and sustaining learning motivation. Interactive Learning Environments, 21(2), 156-171. doi: 10.1080/10494820.2012.70585 (SSCI) [Abstract
  8. Hsu, Y.-C., Hung, I.-C., & Chen, N.-S. (2013). A gesture-speech navigated learning strategy for improving the comprehension of English videos. International Journal on Digital Learning Technology, 5(1), 1-27. doi: 10.3966/2071260X2013040501001  [Abstract] (TSSCI) [In Chinese]
  9. Chao, K.-J., Hung, I.-C., & Chen, N.-S. (2012). On the design of online synchronous assessments in a synchronous cyber classroom. Journal of Computer Assisted Learning, 28(4), 379-395. doi: 10.1111/j.1365-2729.2011.00463.x (SSCI) [Abstract
  10. Wei, C.-W., Hung, I.-C., Lee, L., & Chen, N.-S. (2011). A joyful classroom learning system with robot learning companion for children to learn mathematics multiplication. Turkish Online Journal of Educational Technology, 10(2), 11-23. (Accepted on Feb. 19, 2011 and Published in April 2011) (2011 SSCI Impact Factor: 0.956) [Abstract] [Full Article] [ERIC Index
  11. Hastie, M., Hung, I.-C., Chen, N.-S., & Kinshuk (2010). A blended synchronous learning model for educational international collaboration. Innovations in Education and Teaching International, 47(1), 9-24. doi: 10.1080/14703290903525812 (SSCI) [Abstract]
Book Chapter 
  1. Hung, I.-C., & Chen, N.-S. (2019). Current status and future outlook of educational big data. In Liang, T.-P. (Ed.), Big Data in Humanities and Social Sciences (pp. 256-289). Taiwan: Future Career Management Corporation  [Abstract] [ISBN:9789860583618] [In Chinese]
  2. Chen, N.-S., Hung, I.-C., & Fang, W.-C. (2015). Augmentation strategies for paper-based content integrated with digital learning supports using smartphones. In Kinshuk & R. Huang (Eds.), Lecture Notes in Educational Technology. Ubiquitous Learning Environments and Technologies (pp. 99-118). Berlin Germany: Springer-Verlagdoi: 10.1007/978-3-662-44659-1_6 [Abstract]
  3. Wei, C.-W., Hung, I.-C., Kinshuk, & Chen, N.-S. (2012). Analyzing critical functions of recording tools for synchronous cyber classroom instruction. In S. Graf, F. Lin, Kinshuk & R. McGreal (Eds.), Intelligent and adaptive learning systems: Technology enhanced support for learners and teachers (pp. 250-263). Hershey, PA: IGI Global. doi: 10.4018/978-1-60960-842-2.ch016 [Abstract

Conference Papers 
  1. Chang, H.-C., Hung, I.-C., Chew, S. W., & Chen, N.-S. (2016). Yet another objective approach for measuring cognitive load using EEG-Based workload. In Kinshuk, R. Huang, N.-S. Chen & P. Resta (Eds.), Proceedings of  the 16th IEEE International Conference on Advanced Learning Technologies (ICALT 2016) (pp. 501-502). Austin, TX, USA: IEEE Computer Society Press.
  2. Hung, I.-C., Kinshuk, & Chen, N.-S. (2016). An embodied design with collective intelligence for creating interactive video lectures. In Y. Li, M. Chang, M. Kravcik, E. Popescu, R. Huang, Kinshuk & N.-S. Chen (Eds.), State-of-the-Art and Future Directions of Smart Learning (The 2nd International Conference on Smart Learning Environments, September 23–25, 2015, Sinaia, Romania) (pp. 193-198). Singapore: Springer. doi: 10.1007/978-981-287-868-7_22  [Abstract]
  3. 王士杰, 洪逸群, 賴思元, & 陳年興. (2015). 研發適性化體感康健系統強化銀髮族功能性體適能. Paper presented at 2015全國計算機會議 (NCS 2015), Pingtung County, Taiwan. [In Chinese]
  4. 賴思元, 洪逸群, & 陳年興. (2015). 探討體感式學習者之專注度及放鬆度與心流經驗之關係. Paper presented at the 19th Global Chinese Conference on Computers in Education (GCCCE 2015), Taipei, Taiwan. [In Chinese]
  5. Wang, S.-C., Hung, I.-C., Lin, L.-C., & Chen, N.-S. (2014). On the design of embodiment-based gamification activities for learning fundamental projectile motion. In C.-C. Liu, H. Ogata, S. C. Kong & A. Kashihara (Eds.), Proceedings of  the 22nd International Conference on Computers in Education (ICCE 2014) (pp. 659-664). Nara, Japan: ICCE 2014 Organizing Committee. 
  6. 許修豪, 洪逸群, & 陳年興. (2014). 體感式旗語學習系統之設計與評估. Paper presented at the 18th Global Chinese Conference on Computers in Education (GCCCE 2014), Shanghai, China.  [In Chinese]
  7. Hung, I.-C., Wei, C.-W., & Chen, N.-S. (2013). Designing dynamic scaffolding strategy for improving video-based learning in a gesture & speech-based learning configuration. In N.-S. Chen, R. Huang, Kinshuk, Y. Li & D. G. Sampson (Eds.), Proceedings of the 13th IEEE International Conference on Advanced Learning Technologies (ICALT 2013) (pp. 194-196). Beijing, China: IEEE Computer Society Press. [Abstract
  8. Yang, X.-J., Hung, I.-C., Hwang, G.-J., Chen, N.-S., & Fang, W.-C. (2012). Effects of video-based reflection prompts on Learners' reflection levels in a context-aware u-learning environment. In I. Aedo, R. M. Bottino, N.-S. Chen, C. Giovannella, Kinshuk & D. G. Sampson (Eds.), Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies (ICALT 2012) (pp. 263-267). Rome, Italy: IEEE Computer Society Press. [Abstract
  9. 許殷嘉, 洪逸群, & 陳年興. (2012). 體感式操控學習策略對提升英文影片理解之研究. Paper presented at the 8th Taiwan E-Learning Forum (TWELF 2012), Tainan, Taiwan. [In Chinese] 
  10. 林龍一, 洪逸群, 趙國仁, & 陳年興. (2012). 體感遊戲式英文字彙學習系統之設計與開發. Paper presented at the 16th International Workshop on Global Chinese Conference on Computers in Education (GCCCE 2012), Kenting, Taiwan.  [In Chinese]
  11. Hung, I.-C., Lee, L., Chao, K.-J., & Chen, N.-S. (2011). Applying ARCS model for enhancing and sustaining learning motivation in using robot as teaching assistant. In M. Chang, W.-Y. Hwang, M.-P. Chen & W. Müller (Eds.), Proceedings of the 6th International Conference on E-Learning and Games (Edutainment 2011), Lecture Notes in Computer Science (vol. 6872, pp. 334-341). Taipei, Taiwan: Springer. [Abstract
  12. 楊琇鈞, 洪逸群, 黃國禎, & 陳年興. (2011). 探討情境感知無所不在學習環境下影音式反思提問策略對反思層次之影響. Paper presented at the 7th Taiwan E-Learning Forum (TWELF 2011), Taipei, Taiwan.  [In Chinese]
  13. 陳俐伶, 洪逸群, & 陳年興. (2011). 社群媒體應用於混成同步學習課程之議題探討. Paper presented at the 22nd International Conference on Information Management (ICIM 2011), Chaoyang University of Technology, Taichung, Taiwan.  [In Chinese]
  14. 陳年興, 洪逸群, & 李姈 (2011). 探討機器人小助教結合ARCS動機模型對學習動機之影響. Paper presented at International Conference on Joyful E-Learning (JEL 2011), Kenting, Taiwan.  [In Chinese]
  15. Chen, N.-S., Hung, I.-C., Lee, L., & Wei, C.-W. (2010). Exploring the impact of children's mathematics learning in the ubiquitous learning system with robot learning companion. Paper presented at Asia-Pacific Conference on Technology Enhanced Learning (APTEL 2010), Kansai University, Osaka, Japan. 
  16. Chen, N.-S., Hung, I.-C., & Wei, C.-W. (2010). Developing ubiquitous learning system with robots for children's learning. In G. Biswas, D. Carr, Y.-S. Chee & W.-Y. Hwang (Eds.), Proceedings of the 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010) (pp. 61-68). Kaohsiung City, Taiwan: IEEE Computer Society Press. [Abstract]
  17. 陳年興, 魏春旺, 楊琇鈞, & 洪逸群 (2010). 整合書本數位教材與機器人輔助國小學童英語學習. Paper presented at the 21st International Conference on Information Management (ICIM 2010), National Cheng Kung University, Tainan, Taiwan.  [In Chinese]
  18. Hung, I.-C., Wei, C.-W., & Chen, N.-S. (2009). Developing ubiquitous learning system to support children's learning using robot and RFID. Paper presented at the 5th International Workshop on Mobile and Ubiquitous Learning Environments (MULE 2009), University of Tokushima, Japan. 
  19. Chen, N.-S., Hsieh, S.-W., Wei, C.-W., & Hung, I.-C. (2008). Designing token management mechanism for ubiquitous learning in the groupnet environment. Paper presented at the 3rd Mobile and Ubiquitous Technologies Enhanced Learning (UbiLearn 2008), National University of Tainan, Tainan, Taiwan.